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Utilities, Tips and Tutorials

Click on images to download the files


How to install an .rwp file

There is a very good Tutorial on the Digital Traction site 
http://www.digitaltraction.co.uk/
Written for TS2013, but is still relevant to TS2018 onwards - it can be downloaded from here:
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http://digitaltraction.co.uk/mainsite/downloads/


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Missing Items Milk Bottle Replacement     by Wotawally
​This is a little aid for anyone building, editing or testing a route. Missing items are identified with a tall pink chimney rather than a small milk bottle, making it easy to locate the missing item(s)

I got the idea for this after using Mully's Cooling Tower which, whilst easy to spot does make it difficult to sort out the problem if their are several items missing in a small area due to its large footprint.
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If you want to revert to the original Milk Bottle then navigate to Assets\Kuju\RailSimulatorCore\System\Original files and copy the files from there into Assets\Kuju\RailSimulatorCore\System\ overwriting when asked. Clear your Blueprints.


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Testing Scenarios - the quick way: Tutorial     by Wotawally

​Testing scenarios, especially long ones, can take several hours. This tutorial shows you an easy way to do most of the testing using two Command Line Options when starting TS: “EnableAsyncKeys” and “-followaitrain”.
​
These options allow you to test the scenario at up to 5x normal speed whilst the computer controls the "Player Train" for you.
Full instructions to cover starting TS20** through the Steam Library page, a Desktop Shortcut, or in the Windows 10 start menu.

All of this information has been around for years but I haven’t seen any clear, detailed instructions anywhere. Hence this tutorial.

Whilst many know these command options already, there are many more who are either aware of them but don’t know how to use them, or are totally unaware that this sort of thing can be done


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Track Protection Tutorial        by Wotawally

​When you are route-building or just editing a route, it is so easy to damage the track by mistake. this can have serious consequences, especially if it is not noticed immediately.
This Tutorial shows you two easy ways to prevent that ever happening again. One method is just for scenery, the other allows you to edit roads and lofts and use all the tools normally available for creating scenery whilst keeping the track safe.
Thanks to RolandBP for his help with this little project


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Creating rwp files outside the game folder     by Wotawally

A tutorial for packaging rwp files without the long waits involved whilst using the default packager.
This method uses a dummy "railworks" folder.


​The download is a .pdf file with instructions on what to do


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OverSpeeding Script for TS20**      by Wotawally
This 
is a script for use in scenarios for helping to prevent locos exceeding their permitted Maximum Speeds. Unlike others that I have seen this doesn't engage Emergency Brakes or end the Scenario.
A demo scenario for the Class55 Deltic on the GWML is included.
Also in the download are instructions to include the script into your own scenarios and information on altering the permitted speed and number of warnings.
There is a lot I don't fully understand so any help tidying it up and improving it will be appreciated.


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How to identify a tile in a route     by Wotawally

​A very simple tutorial for anyone that is not sure how to identify a tile.


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Locating your Railworks folder        by Wotawally
Open your Steam client and go to the Library page.         Select TS20**
On the same line as "Play" go to the right past "Achievements" and you will see a cog symbol. (Before the info and star symbols)
Left-click on the cog symbol.            Scroll down to "Manage"
Select and left-click on "Browse Local Files"        This will open your Railworks folder.


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Laying Lofts using the Offset Tools            by Nick Hudson

​Laying a loft is straightforward, but it can be done much easier and more accurately by using the offset tools. The offset can be made using ANY previously laid loft, road or track. The loft to be made will automatically follow the gradient(s) in the previous construct, and also keep a fixed distance from the centre line.


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Lofts: Smoothing a change in gradient            by Nick Hudson
When constructing a loft, such as track, road or wall, you may need to change the gradient between sections. Easy to do, but it does leave a sharp change which looks unsightly. To smooth that gradient change, you can follow these instructions.


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Road Traffic Management System    by Nick Hudson
Tired of waiting for a bus, then 3 red ones come along. Then try this new Road Traffic Management System. It is primarily designed for Route Builders but, with a little effort, can be used by anyone.
Once installed, you can choose between several sets of vehicles (in different time periods) to see on your roads. Therefore, you can fit the set to the date of the scenario! This has to be done manually (explained in the Manual).

​There is a Readme to help you install, and a Manual with further information.



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Wotawally was formally known as CeeGee - creator of add-ons for Flight Simulator and Railworks.

  • Home
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